Calculators

There are a lot of different calculations happening in Pixel Starships. This page can help you translate meaningless game numbers back into real world values!

Game Frames To Seconds

Frames to Seconds formula:

Seconds = Frames / 40

Tournament Star Value

Tournament star value formula:

Rewarded Stars = Max(defendingtrophy/1000, stars*0.15)

(Only counts in Tournament battles for fleets that qualified).

Weapon Reload Time

Weapon Reload Time Formula:

Time Remaining = Current Reload Time/(1+(Sum of Crew Stat In Room*0.01))

(Which stat is used (WPN/SCI/PLT etc) depends on room).
(Add correct room stat together for every crew standing in room)

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That reload speed is then also modified by rooms power which is governed by:

Final Reload Time = Base Reload Time × (Maximum Room Power ÷ Current Room Power)

Armor Damage Reduction

Armor Damge Reduction Formula:

Damage Taken = 1/(1+(Combined Armor Stat*0.01)) * Shot Damage

(Armor only applies to system damage).
(Armor is touching a room only if one of the four faces touch. Diagonal armor doeos NOT count as touching!).
(NOT ship level, this is the level of the armor block itself!)

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Crew Gas Draw Price

Crew Gas Draw Price Formula:

Exponent = Max([Number of all 3/4/5 star Crew members], Floor(DNA/100))

Base Gas Draw Price = 500 * (1.5 ^ Exponent) floored to the two most significant digits

Final Gas Draw Price = Min([Base Gas Draw Price], 2 Million)

(In the blender - if no you don't blender crew this will be 0)